> Sound.SC3.UGen.Help.viewSC3Help "Loudness" > Sound.SC3.UGen.DB.ugenSummary "Loudness" > import Sound.SC3 Assume hop of half fftsize > withSC3 (async (b_alloc 10 1024 1)) > let { x = mouseX KR 0.001 0.1 Exponential 0.2 > ; i = sinOsc AR 1000 0 * x > ; f = fft' 10 i > ; l = loudness f 0.25 6 > ; o = sinOsc AR (mce2 900 (l * 300 + 600)) 0 * 0.1 } > in audition (out 0 o)