> Sound.SC3.UGen.Help.viewSC3Help "Rand" > Sound.SC3.UGen.DB.ugenSummary "Rand" > import Sound.SC3.ID > let {f = rand 'a' 200 1200 > ;l = rand 'b' (-1) 1 > ;e = line KR 0.2 0 0.1 RemoveSynth > ;o = fSinOsc AR f 0} > in audition (out 0 (pan2 (o * e) l 1))