> Sound.SC3.UGen.Help.viewSC3Help "LFPulse" > Sound.SC3.UGen.DB.ugenSummary "LFPulse" #SC2 The initial phase argument was not present in SC2. > import Sound.SC3 > let f = lfPulse KR 3 0 0.3 * 200 + 200 > in audition (out 0 (lfPulse AR f 0 0.2 * 0.1)) > let x = mouseX KR 0 1 Linear 0.2 > in audition (out 0 (lfPulse AR 220 0 x * 0.1))