> Sound.SC3.UGen.Help.viewSC3Help "Splay" splay inArray spread=1 level=1 center=0 levelComp=true splay is a composite UGen. > import Sound.SC3.ID mouse control > let {i = 6 > ;r = map (\e -> rand e 10 20) (take i ['a'..]) > ;n = lfNoise2 'a' KR (mce r) > ;x = mouseX KR (-1) 1 Linear 0.1 > ;y = mouseY KR 1 0 Linear 0.1 > ;ci = constant . fromIntegral > ;f = mce [1 .. ci i] + 3 * 100 > ;o = sinOsc AR (n * 200 + f) 0} > in audition (out 0 (splay o y 0.2 x True)) n_set control > let {i = 10 > ;s = control KR "spread" 1 > ;l = control KR "level" 0.2 > ;c = control KR "center" 0 > ;r = map (\e -> rand e 10 20) (take i ['a'..]) > ;ci = constant . fromIntegral > ;f = mce [1 .. ci i] + 3 * 100 > ;n = lfNoise2 'a' KR (mce r) * 200 + f} > in audition (out 0 (splay (sinOsc AR n 0) s l c True)) full stereo > withSC3 (send (n_set (-1) [("spread",1),("center",0)])) less wide > withSC3 (send (n_set (-1) [("spread",0.5),("center",0)])) mono center > withSC3 (send (n_set (-1) [("spread",0),("center",0)])) from center to right > withSC3 (send (n_set (-1) [("spread",0.5),("center",0.5)])) all left > withSC3 (send (n_set (-1) [("spread",0),("center",-1)]))