> Sound.SC3.UGen.Help.viewSC3Help "Compander" > Sound.SC3.UGen.DB.ugenSummary "Compander" > import Sound.SC3 Example signal to process. > let z = let {e = decay2 (impulse AR 8 0 * lfSaw KR 0.3 0 * 0.3) 0.001 0.3 > ;p = mix (pulse AR (mce [80, 81]) 0.3)} > in e * p > let z = soundIn 4 > audition (out 0 z) Noise gate (no hold, no hysteresis) > let x = mouseX KR 0.01 0.15 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 10 1 0.002 0.15])) Compressor > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 1 (1/3) 0.01 0.01])) Expander > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 1 3 0.01 0.1])) Limiter > let x = mouseX KR 0.01 1 Linear 0.1 > in audition (out 0 (mce [z, compander z z x 1 (1/10) 0.01 0.01])) Sustainer > let x = mouseX KR 0.01 0.15 Linear 0.1 > in audition (out 0 (mce [z, compander z z x (1/3) 1.0 0.01 0.05]))