> Sound.SC3.UGen.Help.viewSC3Help "AllpassN" > Sound.SC3.UGen.DB.ugenSummary "AllpassN" > import Sound.SC3 {- hsc3 -} Since the allpass delay has no audible effect as a resonator on steady state sound ... > g_01 = > let dly = xLine KR 0.0001 0.01 20 RemoveSynth > n = whiteNoise 'α' AR > in allpassC (n * 0.1) 0.01 dly 0.2 ...these examples add the input to the effected sound so that you can hear the effect of the phase comb. > g_02 = > let n = whiteNoise 'β' AR > dly = xLine KR 0.0001 0.01 20 RemoveSynth > in (n + allpassN (n * 0.1) 0.01 dly 0.2) * 0.1 Linear variant > g_03 = > let n = whiteNoise 'γ' AR > dly = xLine KR 0.0001 0.01 20 RemoveSynth > in (n + allpassL (n * 0.1) 0.01 dly 0.2) * 0.1 Cubic variant > g_04 = > let n = whiteNoise 'δ' AR > dly = xLine KR 0.0001 0.01 20 RemoveSynth > in (n + allpassC (n * 0.1) 0.01 dly 0.2) * 0.1 Used as an echo - doesn't really sound different than Comb, but it outputs the input signal immediately (inverted) and the echoes are lower in amplitude. > g_05 = > let n = whiteNoise 'ε' AR > d = dust 'ζ' AR 1 > src = decay (d * 0.5) 0.2 * n > in allpassN src 0.2 0.2 3