Sound.SC3.UGen.Help.viewSC3Help "BHiShelf" Sound.SC3.UGen.DB.ugenSummary "BHiShelf" > import Sound.SC3 {- hsc3 -} > g_01 = > let i = soundIn 0 > f = mouseX KR 2200 18000 Exponential 0.2 > db = mouseY KR 18 (-18) Linear 0.2 > in bHiShelf i f 1 db > g_02 = > let i = soundIn 4 > f = mouseX KR 2200 18000 Exponential 0.2 > rs = mouseY KR 0.1 1 Linear 0.2 > in bHiShelf i f rs 6