> Sound.SC3.UGen.Help.viewSC3Help "Convolution" > Sound.SC3.UGen.DB.ugenSummary "Convolution" > import Sound.SC3 > let {k = whiteNoise 'α' AR > ;i = in' 2 AR numOutputBuses} > in audition (out 0 (convolution i k 2048 * 0.1))