> Sound.SC3.UGen.Help.viewSC3Help "DetectIndex" > Sound.SC3.UGen.DB.ugenSummary "DetectIndex" > import Sound.SC3 {- hsc3 -} Allocate and set values at buffer ten > withSC3 (async (b_alloc_setn1 10 0 [2,3,4,0,1,5])) Find indexes and map to an audible frequency range. > g_01 = > let n = 6 > x = floorE (mouseX KR 0 n Linear 0.1) > i = detectIndex 10 x > in sinOsc AR (linExp i 0 n 200 700) 0 * 0.1 Free buffer. > withSC3 (send (b_free 10))