> Sound.SC3.UGen.Help.viewSC3Help "LPF" > Sound.SC3.UGen.DB.ugenSummary "LPF" > import Sound.SC3 {- hsc3 -} > g_01 = > let f = xLine KR 0.7 300 20 RemoveSynth > ff = fSinOsc KR f 0 * 3600 + 4000 > in lpf (saw AR 200 * 0.1) ff Control rate filtering. > g_02 = > let ctl = lpf (lfPulse KR 8 0 0.5) (mouseX KR 2 50 Exponential 0.1) > in sinOsc AR (ctl * 200 + 400) 0 * 0.1