Sound.SC3.UGen.Help.viewSC3Help "Pitch" Sound.SC3.UGen.DB.ugenSummary "Pitch" > import Sound.SC3 {- hsc3 -} > g_01 = > let x = mouseX KR 220 660 Linear 0.1 > y = mouseY KR 0.05 0.25 Linear 0.1 > s = sinOsc AR x 0 * y > a = amplitude KR s 0.05 0.05 > f = pitch s 440 60 4000 100 16 7 0.02 0.5 1 0 > in mce [s, sinOsc AR (mceChannel 0 f / 2) 0 * a] > g_02 = > let s = soundIn 4 > a = amplitude KR s 0.1 0.1 > f = pitch s 440 60 4000 100 16 7 0.02 0.5 1 0 > in mce [s, sinOsc AR (mceChannel 0 f) 0 * a] Comparison of input frequency (x) and tracked oscillator frequency (f). Output is printed to the console by scsynth. > g_03 = > let x = mouseX KR 440 880 Exponential 0.1 > o = sinOsc AR x 0 * 0.1 > [f,_] = mceChannels (pitch o 440 60 4000 100 16 7 0.02 0.5 1 0) > r = sinOsc AR f 0 * 0.1 > t = impulse KR 4 0 > pf = poll t f (label "f") 0 > px = poll t x (label "x") 0 > in mce [out 0 (mce2 o r),pf,px]