> Sound.SC3.UGen.Help.viewSC3Help "RecordBuf" > Sound.SC3.UGen.DB.ugenSummary "RecordBuf" > import Sound.SC3 {- hsc3 -} Allocate a buffer (assume SR of 48k) > withSC3 (async (b_alloc 0 (48000 * 4) 1)) Record for four seconds (until end of buffer) > g_01 = > let o = formant AR (xLine KR 400 1000 4 DoNothing) 2000 800 * 0.125 > in mrg2 o (recordBuf AR 0 0 1 0 1 NoLoop 1 RemoveSynth o) Play it back > g_02 = playBuf 1 AR 0 1 1 0 NoLoop RemoveSynth Mix second signal equally with existing signal, replay to hear > g_03 = > let o = formant AR (xLine KR 200 1000 4 DoNothing) 2000 800 * 0.125 > in mrg2 o (recordBuf AR 0 0 0.5 0.5 1 NoLoop 1 RemoveSynth o)