> Sound.SC3.UGen.Help.viewSC3Help "Slew" > Sound.SC3.UGen.DB.ugenSummary "Slew" > import Sound.SC3 {- hsc3 -} > > g_01 = let z = lfPulse AR 800 0 0.5 * 0.1 in mce2 z (slew z 4000 4000) > > g_02 = let z = saw AR 800 * 0.1 in mce2 z (slew z 400 400) Drawings > import Sound.SC3.Plot {- hsc3-plot -} > let z = lfPulse AR 800 0 0.5 > plot_ugen1 0.05 z > plot_ugen1 0.05 (slew z 4000 4000) > plot_ugen1 0.05 (slew z 500 500) ![](sw/hsc3/Help/SVG/slew.0.svg) ![](sw/hsc3/Help/SVG/slew.1.svg) ![](sw/hsc3/Help/SVG/slew.2.svg)