> Sound.SC3.UGen.Help.viewSC3Help "TGrains" > Sound.SC3.UGen.DB.ugenSummary "TGrains" > import Sound.SC3 {- hsc3 -} Load audio (#10) data > let fn = "/home/rohan/data/audio/pf-c5.aif" > withSC3 (async (b_allocRead 10 fn 0 0)) Mouse control > g_01 = > let tRate = mouseY KR 2 200 Exponential 0.1 > ctr = mouseX KR 0 (bufDur KR 10) Linear 0.1 > tr = impulse AR tRate 0 > in tGrains 2 tr 10 1 ctr (4 / tRate) 0 0.25 2 > g_02 = > let b = 10 > rt = mouseY KR 8 120 Exponential 0.1 > dur = 4 / rt > clk = dust 'α' AR rt > r = tRand 'β' 0 0.01 clk > pan = whiteNoise 'γ' KR * 0.6 > x = mouseX KR 0 (bufDur KR b) Linear 0.1 > pos = x + r > in tGrains 2 clk b 1 pos dur pan 0.25 2 > g_03 = > let b = 10 > rt = mouseY KR 2 120 Exponential 0.1 > dur = 1.2 / rt > clk = impulse AR rt 0 > pos = mouseX KR 0 (bufDur KR b) Linear 0.1 > n0 = whiteNoise 'α' KR > n1 = whiteNoise 'β' KR > rate = shiftLeft 1.2 (roundTo (n0 * 3) 1) > in tGrains 2 clk b rate pos dur (n1 * 0.6) 0.25 2 Demand UGens as inputs (may eventually hang scsynth?) > g_04 = > let b = 10 > rt = mouseY KR 2 100 Linear 0.2 > d e = dwhite e 1 0.1 0.2 > z e0 e1 = drand e0 1 (mce [dgeom e0 (diwhite e0 1 20 40) 0.1 (1 + d e0) > ,dgeom e1 (diwhite e1 1 20 40) 1 (1 - d e1)]) > clk = impulse AR rt 0 > dsq e xs = dseq e dinf (mce xs) > rate = dsq 'α' [1,1,z 'β' 'γ',0.5,0.5,0.2,0.1,0.1,0.1,0.1] * 2 + 1 > pos = dsq 'δ' (take 8 (zipWith z ['ε'..] ['ζ'..])) > dur = dsq 'η' [1,d 'θ',1,z 'ι' 'κ',0.5,0.5,0.1,z 'λ' 'μ'] * 2 / rt > pan = dsq 'ν' [1,1,1,0.5,0.2,0.1,0,0,0] * 2 - 1 > amp = dsq 'ξ' [1,0,z 'ο' 'π',0,2,1,1,0.1,0.1] > in tGrains 2 clk b rate pos dur pan amp 2