> Sound.SC3.UGen.Help.viewSC3Help "WrapIndex" > Sound.SC3.UGen.DB.ugenSummary "WrapIndex" > import Sound.SC3 {- hsc3 -} > withSC3 (async (b_alloc_setn1 0 0 [200,300,400,500,600,800])) > g_01 = > let x = mouseX KR 0 18 Linear 0.1 > f = wrapIndex 0 x > in sinOsc AR f 0 * 0.1 > g_02 = > let b = asLocalBuf 'α' [200,300,400,500,600,800] > x = mouseX KR 0 18 Linear 0.1 > f = wrapIndex b x > in sinOsc AR f 0 * 0.1