> Sound.SC3.UGen.Help.viewSC3Help "XFade2" > Sound.SC3.UGen.DB.ugenSummary "XFade2" > import Sound.SC3 {- hsc3 -} > g_01 = xFade2 (saw AR 440) (sinOsc AR 440 0) (lfTri KR 0.1 0) 0.1