Sound.SC3.UGen.Help.viewSC3Help "BHiPass" Sound.SC3.UGen.DB.ugenSummary "BHiPass" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.Common.Math.Filter.BEQ {- hsc3 -} > g_01 = > let i = whiteNoise 'α' AR {- soundIn (mce2 0 1) -} > f = mouseX KR 10 20000 Exponential 0.2 > rq = mouseY KR 0 1 Linear 0.2 > in bHiPass i f rq calculate coefficients and use sos (see also bHiPass4) > g_02 = > let i = whiteNoise 'α' AR > f = mouseX KR 10 20000 Exponential 0.2 > rq = mouseY KR 0 1 Linear 0.2 > (a0, a1, a2, b1, b2) = bHiPassCoef sampleRate f rq > in sos i a0 a1 a2 b1 b2