Sound.SC3.UGen.Help.viewSC3Help "BPeakEQ" Sound.SC3.UGen.DB.ugenSummary "BPeakEQ" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.Common.Math.Filter.BEQ {- hsc3 -} > g_01 = > let i = soundIn 0 > freq = mouseX KR 2200 18000 Exponential 0.2 > db = mouseY KR 12 (-12) Linear 0.2 > in bPeakEQ i freq 0.8 db > g_02 = > let i = soundIn 0 > freq = mouseX KR 2200 18000 Exponential 0.2 > rq = mouseY KR 10 0.4 Linear 0.2 > in bPeakEQ i freq rq 6 calculate coefficients and use sos (see also bLowPass4) > g_03 = > let i = soundIn 0 > freq = mouseX KR 2200 18000 Exponential 0.2 > rq = mouseY KR 10 0.4 Linear 0.2 > (a0, a1, a2, b1, b2) = bPeakEQCoef sampleRate freq rq 6 > in sos i a0 a1 a2 b1 b2