Sound.SC3.UGen.Help.viewSC3Help "BlitB3Saw" Sound.SC3.UGen.DB.ugenSummary "BlitB3Saw" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > g_01 = > let f = xLine KR 1000 20 10 DoNothing > in blitB3Saw AR f 0.99 * 0.1 aliasing suddenly appears for very high frequencies > g_02 = > let f = mouseX KR 10 10000 Exponential 0.2 > c = mouseY KR 0.01 0.99 Linear 0.2 > in blitB3Saw AR f c * 0.1 comparison > g_03 = mce2 (saw AR 20) (blitB3Saw AR 20 0.99) * 0.1