> Sound.SC3.UGen.Help.viewSC3Help "Operator.clip2" > :t clip2 > import Sound.SC3 {- hsc3 -} clipping distortion > g_01 = clip2 (fSinOsc AR 400 0) 0.2 > > g_02 = clip2 (fSinOsc AR 400 0) (line KR 0 1 8 RemoveSynth)