> Sound.SC3.UGen.Help.viewSC3Help "DetectIndex" > Sound.SC3.UGen.DB.ugenSummary "DetectIndex" > import Sound.SC3 {- hsc3 -} Find indexes and map to an audible frequency range. > g_01 = > let n = 6 > x = floorE (mouseX KR 0 n Linear 0.1) > i = detectIndex (asLocalBuf 'α' [2,3,4,0,1,5]) x > in sinOsc AR (linExp i 0 n 200 700) 0 * 0.1