> Sound.SC3.UGen.Help.viewSC3Help "FBSineC" > Sound.SC3.UGen.DB.ugenSummary "FBSineC" > import Sound.SC3 {- hsc3 -} SC3 default values. > g_01 = fbSineC AR (sampleRate / 4) 1 0.1 1.1 0.5 0.1 0.1 * 0.2 Increase feedback > g_02 = > let fb = line KR 0.01 4 10 DoNothing > in fbSineC AR sampleRate 1 fb 1.1 0.5 0.1 0.1 * 0.2 Increase phase multiplier > g_03 = > let a = line KR 1 2 10 DoNothing > in fbSineC AR sampleRate 1 0 a 0.5 0.1 0.1 * 0.2 Randomly modulate parameters > g_04 = > let madd a m = (+ a) . (* m) > x = mouseX KR 1 12 Linear 0.1 > n e = lfNoise2 e KR x > n0 = madd 1e4 1e4 (n 'α') > n1 = madd 33 32 (n 'β') > n2 = madd 0 0.5 (n 'γ') > n3 = madd 1.05 0.05 (n 'δ') > n4 = madd 0.3 0.3 (n 'ε') > in fbSineC AR n0 n1 n2 n3 n4 0.1 0.1 * 0.2