Sound.SC3.UGen.Help.viewSC3Help "LFBrownNoise2" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > g_01 = > let n = lfBrownNoise0 'α' AR 10 0.05 0 > f = linExp n (-1) 1 64 9600 > in sinOsc AR f 0 * 0.1