Sound.SC3.UGen.Help.viewSC3Help "Loudness" Sound.SC3.UGen.DB.ugenSummary "Loudness" > import Sound.SC3 {- hsc3 -} Assume hop of half fftsize > withSC3 (async (b_alloc 10 1024 1)) > g_01 = > let x = mouseX KR 0.001 0.1 Exponential 0.2 > i = sinOsc AR 1000 0 * x > f = fft' 10 i > l = loudness f 0.25 6 > in sinOsc AR (mce2 900 (l * 300 + 600)) 0 * 0.1