Sound.SC3.UGen.Help.viewSC3Help "Operator.*" :t (*) > import Sound.SC3 {- hsc3 -} > g_01 = sinOsc AR 440 0 * 0.15 Creates a beating effect (subaudio rate). > g_02 = fSinOsc KR 10 0 * pinkNoise 'α' AR * 0.5 Ring modulation. > g_03 = > let p = sinOsc AR (xLine KR 100 1001 10 DoNothing) 0 > q = syncSaw AR 100 200 > in p * q * 0.25