Sound.SC3.UGen.Help.viewSC3Help "NestedAllpassL" Sound.SC3.UGen.DB.ugenSummary "NestedAllpassL" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > nestedAllpassL_def s = > let d1 = 0.036 > d2 = 0.030 > in nestedAllpassL s d1 d1 0.08 d2 d2 0.3 > doubleNestedAllpassL_def s = > let d1 = 0.0047 > d2 = 0.022 > d3 = 0.0084 > in doubleNestedAllpassL s d1 d1 0.15 d2 d2 0.25 d3 d3 0.3 > f_01 nc s = > let fb = localIn nc AR 0 > lp0 = lpf s 6000 > lp1 = delayL lp0 0.024 0.024 > ap1 = doubleNestedAllpassL_def (lp1 + (0.5 * fb)) > ap2 = nestedAllpassL_def ap1 > revout = ap1 * 0.5 + ap2 * 0.6 > locout = localOut (bpf (revout * 0.5) 1600 0.5) > in mrg2 revout locout > f_02 nc s = > let fb = localIn nc AR 0 > lp = lpf s 6000 > ap1 = doubleNestedAllpassL (lp + (0.5 * fb)) 0.0047 0.0047 0.25 0.0083 0.0083 0.35 0.022 0.022 0.45 > ap2 = delayL (nestedAllpassL (delayL ap1 0.05 0.05) 0.03 0.03 0.25952 0.03 0.03 0.3) 0.067 0.067 > ap3 = nestedAllpassL (lp + (delayL ap2 0.015 0.015 * 0.4)) 0.0292 0.0292 0.25 0.0098 0.0098 0.35 > revout = sum_opt [ap1,ap2,ap3] * 0.5 > locout = localOut (bpf (revout * 0.4) 1000 0.5) > in mrg2 revout locout > f_03 nc s = > let fb = localIn nc AR 0 > lp = lpf s 4000 > ap1 = allpassL (lp + (0.5 * fb)) 0.008 0.008 0.0459 > ap2 = delayL (allpassL ap1 0.012 0.012 0.06885) 0.004 0.004 > ap3 = delayL (nestedAllpassL (delayL ap2 0.017 0.017) 0.025 0.025 0.5 0.062 0.062 0.25) 0.031 0.031 > ap4 = doubleNestedAllpassL (delayL ap3 0.003 0.003) 0.120 0.120 0.5 0.076 0.076 0.25 0.030 0.030 0.25 > revout = sum_opt [ap4 * 0.8,ap3 * 0.8,ap2 * 1.5] > locout = localOut (bpf (revout * 0.4) 1000 0.5) > in mrg2 revout locout > g_00 = soundIn 0 > g_01 = > let sig = soundIn 0 > rev = f_01 2 sig > in 0.5 * rev + sig > g_02 = > let sig = soundIn 0 > rev = f_02 2 sig > in 0.5 * rev + sig > g_03 = > let sig = soundIn 0 > rev = f_03 2 sig > in 0.5 * rev + sig