> Sound.SC3.UGen.Help.viewSC3Help "PauseSelfWhenDone" > Sound.SC3.UGen.DB.ugenSummary "PauseSelfWhenDone" > import Sound.SC3 {- hsc3 -} using PauseSynth done action > g_01 = > let x = mouseX KR (-1) 1 Linear 0.1 > e = linen x 1 0.1 1 PauseSynth > in sinOsc AR 440 0 * e Run paused node (assuming no intermediate node is created). > withSC3 (send (n_run [(-1, True)])) > g_02 = > let x = mouseX KR (-1) 1 Linear 0.1 > e = linen x 1 0.1 1 DoNothing > o = sinOsc AR 440 0 * e > in mrg [o,pauseSelfWhenDone e] > withSC3 (send (n_run [(-1, True)]))