Sound.SC3.UGen.Help.viewSC3Help "PV_Freeze" Sound.SC3.UGen.DB.ugenSummary "PV_Freeze" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > g_01 = > let f = fft' (localBuf 'α' 2048 1) (soundIn 0) > x = mouseX KR 0 1 Linear 0.1 > h = pv_Freeze f (x >* 0.5) > in ifft' h * 0.5