Sound.SC3.UGen.Help.viewSC3Help "PV_Invert" Sound.SC3.UGen.DB.ugenSummary "PV_Invert" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > g_01 = > let s = sinOsc AR 440 0 * 0.4 > n = pinkNoise 'α' AR * 0.1 > in s + n > f_01 z = > let c0 = fft' (localBuf 'β' 2048 1) z > c1 = pv_Invert c0 > in mce2 z (ifft' c1) * 0.5 > g_02 = f_01 g_01 > g_03 = f_01 (soundIn 0)