Sound.SC3.UGen.Help.viewSC3Help "PV_MagMul" Sound.SC3.UGen.DB.ugenSummary "PV_MagMul" > import Sound.SC3 {- hsc3 -} > f_01 z = > let y = lfSaw AR (midiCPS 43) 0 * 0.2 > c0 = fft' (localBuf 'α' 2048 1) y > c1 = fft' (localBuf 'β' 2048 1) z > c2 = pv_MagMul c0 c1 > in ifft' c2 * 0.1 > g_01 = f_01 (whiteNoise 'γ' AR * 0.2) > g_02 = f_01 (soundIn 0 * 0.5)