Sound.SC3.UGen.Help.viewSC3Help "Operator.ring2" :t ring2 > import Sound.SC3 {- hsc3 -} > o_01 = fSinOsc AR 800 0 > o_02 = fSinOsc AR (xLine KR 200 500 5 DoNothing) 0 > g_01 = ring2 o_01 o_02 * 0.125 is equivalent to: > g_02 = ((o_01 * o_02) + o_01 + o_02) * 0.125