> Sound.SC3.UGen.Help.viewSC3Help "Stepper" > Sound.SC3.UGen.DB.ugenSummary "Stepper" > import Sound.SC3 > let {i = impulse KR 10 0 > ;f = stepper i 0 4 16 (-3) 4 * 100} > in audition (out 0 (sinOsc AR f 0 * 0.1)) Using Stepper and BufRd for sequencing > let {compose = foldl (flip (.)) id > ;rvb z s = > let f i = let dly = mce [rand (z `joinID` i `joinID` 'α') 0 0.5 > ,rand (z `joinID` i `joinID` 'β') 0 0.5] > in allpassN i 0.05 dly (rand i 1.5 2) > in compose (replicate 5 f) s > ;stpr = let {rate = mouseX KR 1.75 2.25 Exponential 0.1 > ;clock = impulse KR rate 0 > ;envl = decay2 clock 0.002 2.5 > ;indx = stepper clock 0 0 15 1 0 > ;freq = bufRdN 1 KR 10 indx Loop > ;ffreq = lag2 freq 0.1 + mce [0,0.3] > ;lfo = sinOsc KR 0.2 (mce [0,pi/2]) * 0.0024 + 0.0025 > ;top = mix (lfPulse AR (freq * mce [1,1.5,2]) 0 0.3) > ;chn = [\s -> rlpf s ffreq 0.3 * envl > ,\s -> rlpf s ffreq 0.3 * envl > ,\s -> s * 0.5 > ,\s -> combL s 1 (0.66 / rate) 2 * 0.8 + s > ,\s -> s + (rvb 'γ' s * 0.3) > ,\s -> leakDC s 0.1 > ,\s -> delayL s 0.1 lfo + s > ,\s -> onePole s 0.9]} > in compose chn top > ;stprInit = > let n = [97.999,195.998,523.251,466.164,195.998 > ,233.082,87.307,391.995,87.307,261.626 > ,195.998,77.782,233.082,195.998,97.999 > ,155.563] > in do {_ <- async (b_alloc 10 128 1) > ;send (b_setn 10 [(0,n)])}} > in withSC3 (stprInit >> play (out 0 stpr))