> Sound.SC3.UGen.Help.viewSC3Help "StkShakers" > Sound.SC3.UGen.DB.ugenSummary "StkShakers" > import Sound.SC3 {- hsc3 -} > import qualified Sound.SC3.UGen.Bindings.DB.External as Ext {- hsc3 -} > import qualified Sound.SC3.UGen.Bindings.DB.RDU as RDU {- sc3-rdu -} > gr_01 = > let x = mouseX KR 0.25 4 Linear 0.2 > tr = impulse KR x 0 - 0.5 > instr = tRand 'α' 0 23 tr > [energy,decay,objects,resfreq] = mceChannels (RDU.tRandN 4 'β' 0 127 tr) > in Ext.stkShakers AR instr energy decay objects resfreq > gr_02 = Ext.stkShakers AR 4 64 64 64 64