> import Sound.SC3 {- hsc3 -} > g_01 = brownNoise 'α' AR * 0.1 KR rate noise as frequency control > g_02 = > let n = brownNoise 'α' KR > in sinOsc AR (linExp n (-1) 1 64 9600) 0 * 0.1 Drawing import Sound.SC3.Plot {- hsc3-plot -} plot_ugen1 0.1 (brownNoise 'γ' AR) import Sound.SC3.Plot.FFT {- hsc3-plot -} plot_ugen_fft1 0.1 (brownNoise 'γ' AR) ![](sw/hsc3/Help/SVG/brownNoise.0.svg) ![](sw/hsc3/Help/SVG/brownNoise.1.svg)