> import Sound.SC3 {- hsc3 -} > g_01 = crackle AR 1.95 * 0.2 Modulate chaos parameter > g_02 = crackle AR (line KR 1.0 2.0 3 RemoveSynth) * 0.2 Drawing > import Sound.SC3.Plot {- hsc3-plot -} > plot_ugen1 0.01 (crackle AR 1.95) > plot_ugen1 0.025 (crackle AR (line KR 1.0 2.0 0.025 DoNothing)) ![](sw/hsc3/Help/SVG/crackle.0.svg) ![](sw/hsc3/Help/SVG/crackle.1.svg)