> import Sound.SC3 {- hsc3 -} > g_01 = > let a = fSinOsc AR 800 0 > b = fSinOsc AR (xLine KR 200 500 5 DoNothing) 0 > in difSqr a b * 0.125 Written out: > g_02 = > let a = fSinOsc AR 800 0 > b = fSinOsc AR (xLine KR 200 500 5 DoNothing) 0 > in (a * a - b * b) * 0.125