> import Sound.SC3 {- hsc3 -} > g_01 = > let n = drand 'α' dinf (mce [1, 3, 2, 7, 8]) > x = mouseX KR 1 400 Exponential 0.1 > t = impulse KR x 0 > f = demand t 0 n * 30 + 340 > in sinOsc AR f 0 * 0.1 > g_02 = > let d = drand 'α' dinf > (mce [dseq 'β' 1 (mce [2, 0, 2, 0, 1, 0, 1, 1]) > ,dseq 'γ' 1 (mce [2, 0, 1, 0, 1, 0, 1, 0]) > ,dseq 'δ' 1 (mce [2, 0, 1, 1, 1, 1, 1, 0]) > ,dseq 'ε' 1 (mce [2, 0.3, 0.3, 1, 0.3, 0.3, 1, 0.3]) > ,dseq 'ζ' 1 (mce [2, 0, 0.3, 0, 0.3, 0, 0.3, 0]) > ,dseq 'η' 1 (mce [2, 0, 0, 1, 0, 0, 0, 0]) > ,dseq 'θ' 1 (mce [2, 0, 0, 0, 0, 0, 0, 0]) > ,dseq 'ι' 1 (mce [0, 1, 0, 1, 0, 1, 0, 1]) > ,dseq 'κ' 1 (mce [1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 1, 0])]) > t = impulse AR 10 0 > x = demand t 0 d * t > in decay x 1 * pinkNoise 'λ' AR * 0.1