> import Sound.SC3 {- hsc3 -} > g_01 = > let n = dwrand 'α' dinf (mce [0.3,0.2,0.1,0.2,0.2]) (mce [1,3,2,7,8]) > x = mouseX KR 1 400 Exponential 0.1 > t = impulse KR x 0 > f = demand t 0 n * 30 + 340 > in sinOsc AR f 0 * 0.1