> import Sound.SC3 {- hsc3 -} > g_01 = > let o = fSinOsc AR 1000 0 > l = line KR 0 1 8 DoNothing > in excess o l * 0.1 or written out in terms of clip2 > g_02 = > let o = fSinOsc AR 1000 0 > l = line KR 0 1 8 DoNothing > in (o - clip2 o l) * 0.1