> import Sound.SC3 {- hsc3 -} > g_01 = lfNoise2 'α' AR 1000 * 0.05 Modulate frequency. > g_02 = > let f = xLine KR 1000 10000 10 RemoveSynth > in lfNoise2 'α' AR f * 0.05 Use as frequency control. > g_03 = > let f = lfNoise2 'α' KR 4 > in sinOsc AR (f * 400 + 450) 0 * 0.1 Drawings > import Sound.SC3.Plot {- hsc3-plot -} > plot_ugen1 0.1 (lfNoise2 'α' AR 1000) ![](sw/hsc3/Help/SVG/lfNoise2.0.svg)