see > import Sound.SC3 {- hsc3 -} > g_01 = lfTri AR 500 1 * 0.1 Used as both Oscillator and LFO. > g_02 = lfTri AR (lfTri KR 4 0 * 400 + 400) 0 * 0.1 Multiple phases > g_03 = let f = lfTri KR 0.4 (mce [0..3]) * 200 + 400 > in mix (lfTri AR f 0 * 0.1) > g_04 = let x = midiCPS (mouseX KR 20 72 Linear 0.2) > e = xLine KR 0.01 1 20 DoNothing > o1 = triAS 25 x * (1 - e) > o2 = lfTri AR x 0 * e > in mce2 o1 o2 * 0.1 Drawings > import Sound.SC3.Plot {- hsc3-plot -} > plot_ugen1 0.1 (lfTri AR 40 0) > plot_ugen1 0.1 (lfTri AR (xLine KR 1 800 0.1 DoNothing) 0) ![](sw/hsc3/Help/SVG/lfTri.0.svg) ![](sw/hsc3/Help/SVG/lfTri.1.svg)