See lfdNoise0 Drawings > import Sound.SC3 {- hsc3 -} > g_01 = lfdNoise3 'α' AR (xLine AR 1000 100 0.1 DoNothing) > Sound.SC3.Plot.plot_ugen1 0.1 g_01 ![](sw/hsc3/Help/SVG/lfdNoise3.0.svg)