> import Sound.SC3 {- hsc3 -} > g_01 = > let n = pinkNoise 'α' AR > in linPan2 n (fSinOsc KR 2 0) 0.1 > g_02 = linPan2 (fSinOsc AR 800 0) (fSinOsc KR 3 0) 0.1