> import Sound.SC3 {- hsc3 -} Frequency at X axis and amplitude at Y axis. > g_01 = > let freq = mouseX KR 20 2000 Exponential 0.1 > ampl = mouseY KR 0.01 0.1 Linear 0.1 > in sinOsc AR freq 0 * ampl There is a variant with equal arguments but a random traversal. > g_02 = > let freq = mouseX' KR 20 2000 Exponential 0.1 > ampl = mouseY' KR 0.01 0.1 Linear 0.1 > in sinOsc AR freq 0 * ampl