> import Sound.SC3 {- hsc3 -} > g_01 = > let n = dust 'α' AR 3 > in ringz (n * 0.3) 2000 2 > g_02 = > let n = whiteNoise 'α' AR > in ringz (n * 0.005) 2000 0.5 Modulate frequency > g_03 = > let {n = whiteNoise 'α' AR > ;f = xLine KR 100 3000 10 RemoveSynth} > in ringz (n * 0.005) f 0.5 > g_04 = > let f = xLine KR 100 3000 10 RemoveSynth > in ringz (impulse AR 6 0.3) f 0.5 Modulate ring time > g_05 = > let rt = xLine KR 4 0.04 8 RemoveSynth > in ringz (impulse AR 6 0.3) 2000 rt Modulate ring time opposite direction > g_06 = > let rt = xLine KR 0.04 4 8 RemoveSynth > in ringz (impulse AR 6 0.3) 2000 rt