> import Sound.OSC {- hosc -} > import Sound.SC3 {- hsc3 -} > g_01 = > let i = impulse KR 10 0 > f = stepper i 0 4 16 (-3) 4 * 100 > in sinOsc AR f 0 * 0.1 Using Stepper and BufRd for sequencing > compose :: [t -> t] -> t -> t > compose = foldl (flip (.)) id > rvb :: ID z => z -> UGen -> UGen > rvb z0 s = > let f z1 i = > let dly = mce [rand ((z0,z1),'α') 0 0.5 > ,rand ((z0,z1),'β') 0 0.5] > in allpassN i 0.05 dly (rand z1 1.5 2) > in compose (map f (id_seq 5 'γ')) s > stpr :: UGen > stpr = > let rate = mouseX KR 1.75 2.25 Exponential 0.1 > clock = impulse KR rate 0 > envl = decay2 clock 0.002 2.5 > indx = stepper clock 0 0 15 1 0 > freq = bufRdN 1 KR 10 indx Loop > ffreq = lag2 freq 0.1 + mce [0,0.3] > lfo = sinOsc KR 0.2 (mce [0,pi/2]) * 0.0024 + 0.0025 > top = mix (lfPulse AR (freq * mce [1,1.5,2]) 0 0.3) > chn = [\s -> rlpf s ffreq 0.3 * envl > ,\s -> rlpf s ffreq 0.3 * envl > ,\s -> s * 0.5 > ,\s -> combL s 1 (0.66 / rate) 2 * 0.8 + s > ,\s -> s + (rvb 'γ' s * 0.3) > ,\s -> leakDC s 0.1 > ,\s -> delayL s 0.1 lfo + s > ,\s -> onePole s 0.9] > in compose chn top > stpr_init :: DuplexOSC m => m () > stpr_init = do > let n = [97.999,195.998,523.251,466.164,195.998 > ,233.082,87.307,391.995,87.307,261.626 > ,195.998,77.782,233.082,195.998,97.999 > ,155.563] > _ <- async (b_alloc 10 128 1) > sendMessage (b_setn 10 [(0,n)]) > withSC3 stpr_init > audition stpr