> import Sound.SC3 {- hsc3 -} > g_01 = > let f = line KR 100 800 12 RemoveSynth > in syncSaw AR 100 f * 0.1 Mouse control > g_02 = > let sy_f = mouseY KR 80 220 Exponential 0.2 > sw_f = sy_f * mouseX KR 1 3 Linear 0.2 > in syncSaw AR sy_f sw_f * 0.1