pv_BinWipe bufferA bufferB wipe Combine low and high bins from two inputs. Copies low bins from one input and the high bins of the other. bufferA - fft buffer A. bufferB - fft buffer B. wipe - can range between -1 and +1. if wipe == 0 then the output is the same as inA. if wipe > 0 then it begins replacing with bins from inB from the bottom up. if wipe < 0 then it begins replacing with bins from inB from the top down. > let fileName = "/home/rohan/audio/metal.wav" > in withSC3 (\fd -> do { async fd (b_alloc 10 2048 1) > ; async fd (b_alloc 11 2048 1) > ; async fd (b_allocRead 12 fileName 0 0) }) > do { n <- whiteNoise AR > ; let { b = playBuf 1 12 (bufRateScale KR 12) 0 0 Loop > ; f = fft' 10 (n * 0.2) > ; g = fft' 11 b > ; x = mouseX KR 0.0 1.0 Linear 0.1 > ; h = pv_BinWipe f g x } > in audition (out 0 (pan2 (ifft' h) 0 0.5)) }