-- rails (jmcc) import Sound.SC3.ID import Sound.SC3.Lang.Control.OverlapTexture rand2 :: ID a => a -> UGen -> UGen rand2 e n = rand e (-n) n rails :: UGen rails = let n = 20 -- resonant modes e = dust 'a' AR 100 * 0.04 -- excitation f = xLine KR 3000 300 8 DoNothing -- sweep filter down l = line KR (rand2 'b' 1) (rand2 'c' 1) 8 DoNothing -- sweep pan r = uclone' 'a' n (200 + linRand 'd' 0 3000 0) -- resonant frequencies a = replicate n 1 t = uclone' 'b' n (0.2 + rand 'e' 0 1) -- ring times k = klank (resonz e f 0.2) 1 0 1 (klankSpec r a t) in pan2 k l 1 main :: IO () main = overlapTextureU (2,3,4,maxBound) rails {- audition (out 0 rails) Sound.SC3.UGen.Dot.draw rps -}