-- random sine waves (jmcc) import Sound.SC3.ID import Sound.SC3.Lang.Control.OverlapTexture rsw :: UGen rsw = let f = rand 'a' 0 2000 o = fSinOsc AR f 0 * 0.02 in pan2 o (rand 'b' (-1) 1) 1 main :: IO () main = overlapTextureU (2,5,12,maxBound) rsw